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<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8">
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
    <style>
        body {
            color: white;
            background-color: black;
        }

        header {
            text-align: center;
        }

        #loading_bg {
            position: absolute;
            left: 25%;
            top: 50%;

            width: 50%;
            background-color: grey;
        }

        #loading_bar {
            width: 0%;
            padding: 2px;
            background-color: red;
        }

        .game_canvas {
            display: none;
            margin: auto;
            outline-style: double;
            outline-color: red;
        }
    </style>
</head>
<body>
    <header>
        <h1>This Starless Sky</h1>
        <p>we are deserving of no gifts.</p?
    </header>
    <main>
        <div id="loading_bg">
            <div id="loading_bar"></div>
        </div>
        <canvas class="game_canvas" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas>
    </main>
    <script>
        let progressBar = document.getElementById("loading_bar");
        let canvas = document.getElementById("canvas");
        
        function convertStatusToNumeric (status) {
            if (status === "Running...") {
                return 100;
            } else  if (status.length === 0) {
                return 0;
            }

            // Ungodly regex from the depths of hell, see
            // https://github.com/emscripten-core/emscripten/issues/16278#issuecomment-2178303577
            const regExp = RegExp(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/);
            const matches = regExp.exec(status);

            if (matches) {
                const currentValue = parseInt(matches[2]);
                const maxValue = parseInt(matches[4]);
                return (currentValue * 100) / maxValue;
            } else {
                return NaN;
            }
        }

        var Module = {
            setStatus (status) {
                if (progressBar.style.width !== "100%") {
                    const percentage = convertStatusToNumeric(status);
                    progressBar.style.width = percentage + "%";
                } else {
                    progressBar.style.display = "none";
                    canvas.style.display = "block";
                }
            },

        };
    </script>
    {{{ SCRIPT }}}
</body>
</html>