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let audio = document.createElement("audio");
let tick;
async function mpFetchAsync (url) {
let response = await fetch(url);
let data = await response.json();
return data;
}
function mpFormatTime (number) {
let min = Math.floor(number / 60);
let sec = Math.floor(number - min * 60);
if (min < 10) { min = "0" + min; }
if (sec < 10) { sec = "0" + sec; }
return min + ":" + sec;
}
function mpTick () {
let seek = document.getElementById("mp_seek_slider");
let current = document.getElementById("mp_current_time");
let duration = document.getElementById("mp_total_duration");
let seekPos = 0;
if (!isNaN(audio.duration)) {
seekPos = audio.currentTime * (100 / audio.duration);
seek.value = seekPos;
current.textContent = mpFormatTime(audio.currentTime);
duration.textContent = mpFormatTime(audio.duration); // This shouldn't be necessary but initial update doesn't always work???
}
}
async function mpUpdate () {
clearInterval(tick);
const trackSelector = document.getElementById("mp_tracks");
const trackName = trackSelector.value;
let duration = document.getElementById("mp_total_duration");
duration.textContent = mpFormatTime(audio.duration);
audio.src = "/audio/get?file=" + trackName;
audio.currentTime = 0;
tick = setInterval(mpTick, 1000);
}
function mpIsPlaying() {
return !audio.paused;
}
function mpPpTrack() {
mpIsPlaying() ? audio.pause() : audio.play();
}
const trackList = await mpFetchAsync("/audio");
let trackSelector = document.getElementById("mp_tracks");
trackList.forEach((track) => {
let option = document.createElement("option");
option.text = track;
trackSelector.add(option, 0);
});
document.getElementById("mp_tracks").addEventListener("change", mpUpdate, false);
document.getElementById("mp_pp_track").addEventListener("click", mpPpTrack, false);
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