#include "dnslite.h" #include "unity.h" #include "test_dns.h" void setUp (void) { struct dnsl_error error; if(dnsl_init(&error) != 0) { printf("Could not initialize sockets: [%d] %s\n", error.code, error.msg); } } void tearDown (void) { dnsl_fini(); } int main (void) { UNITY_BEGIN(); RUN_TEST(test_dnsl_encode_hostname); return UNITY_END(); }